Harry Potter and The Deathly Hallows Part 2: Wii
Harry Potter and The Deathly Hallows Part 1: PC, Xbox 360, PS3,Wii
Bang Bang Racing: Android
Imagine Salon Stylis: DS
The Movies (QA): PC
Black and White 2 (QA): PC
Dec 2011 till present ISS at University of Plymouth: CG Generalist
The Interactive Systems Studio (ISS) is part of the Faculty of Science and Technology where it is currently my job to create all the visuals for the our research projects whilst teaching a day each week and provide graphics support to our programming and game design orientated students.
May till June 2011 Epro via Expert Psychiatry
Working freelance I produced a range of vector art characters for use on an eLearning website.
2009 till 2011 EA Bright Light: World Artist
As part of the world team it is my job to work with design and outsourcing, making white-box environments for pre-production. Then to generate assets in-house and polish work back from outsourcing; finally integrating these into the game engine.
2008 till 2009 Playbox: Junior Artist
I held a general Artist position and produced design ideas, concept artwork and game assets. These included models, textures, sprites and particle effects.
June 2005 Lionhead Studios: Quality Assurance
I worked voluntarily as a games tester for Lionhead Studios for a period of two weeks during my degree.
If you have any questions about my work please feel free to email and I will get back to you.
3D Modelling, Texturing, Lighting, Rendering, Camera Tracking
Maya, 3Ds Max, Photoshop, Mudbox, Zbrush, Vray, Mental Ray, Nuke, After Effects, 3D Equalizer